Thread:Anzan/@comment-27464072-20191127171947/@comment-43281069-20191207153148

Works for me. To sort of close out Sporty for now have some item and attack information:

Cure Band: The transformation device of the first four Cures. A pink and white wristband that can also serve as  communicator. To transform, a special medal called a Player Badge must be inserted into the band. The call is "Precure, Game On!"

Also unless you think of something better I was just thinking of having everyone share the same roll call:

"Let's Play! Cure (X)!"

Cure Glove: The transformation device of Cure KO. A fingerless red glove worn on her right hand that otherwise functions the same as the Cure Band. After transforming, the glove turns into a boxing glove with a small bell on it that can be rung to power up Erin's punches.

Punishing Punch: Erin rings the bell on her glove until it fills with energy, she then unleashes a devastating punch on her opponent at full strength.

Cure Baton: The standard weapon of the intial four Cures that can be transformed into an individual weapon for a special finishing attack.

Cure Pitch: Twinkle Glove

Fever Pitch: Keiko winds up and hurls multiple balls of light that converge on the nearest enemy.

Cure Goal: Champion’s Ball

Spiky Shoot: The ball starts glowing bright  as spikes pop out of the sides, Hinata then kicks it at full force, sending it hurtling towards the enemy like a meteor.

Cure Allez: Brave Blade

Stretch Sword: Natsumi charges up before thrusting forward with her sword. The blade extends a huge distance, impaling her foes.

Cure Par: Iron Club

Green Slice: A ball appears at Asami’s feet that she smacks with pinpoint accuracy, the ball grows larger as it flies before finally colliding with the enemy.

Cure Hand: A special glove made by Chiko for Cure Pitch. Up until the debut of Champion Mode this was the only means of curing someone afflicted by Goma’s Kyoki potion.

Healing Pulse: Keiko swings her arm in a circle creating a massive heart shaped ball of energy which she then punches towards her opponent.

Champion Badge: A new badge obtained late in the season by each Cure after overcoming one of their own personal struggles. This allows them to change into a white and black outfit known as Champion Mode, increasing their power and giving them a new finishing move.

Cure Pitch: Star Swing (Upgrading her glove to a bat Keiko gathers light energy into it before she swings, sending it all flying forward in a massive blast)

Cure Goal: Grand Goal (The enemy is immobilized by light as a giant goal net appears behind them. Hinata then leaps high in the air before doing a spinning kick downward, smacking the enemy straight into the goal which then explodes)

Cure Allez: Burning Point (Natsumi’s sword is set ablaze as she stabs forward multiple times, sending dozens of tiny flame spears hurtling towards her foes)

Cure Par: Birdie Bash (Multiple balls appear and Asami sends them all flying at once, they transform into bird-like streams of energy that home in on her target)

Cure KO: Glory Blazing (Erin cloaks her entire body in energy before charging forward at top speed, delivering a fiery punch that sends her enemies flying)

Team Attacks:

Precure Homerun Slam: Cure Pitch, Cure Goal, and Cure Allez all raise their Cure Batons together to form a massive ball that Keiko then sends flying at the enemy. Later Cure Par can join in as well to make an even stronger version of this attack.

Precure Grand Slam Finale: Combining the Cure Batons with the Cure Glove and Cure Hand, all five Cures come together to unleash a massive white blast.

Precure All Star Break: Only usable in Champion Mode. Charging with energy the Precure launch themselves at the enemy. Pitch and Allez swipe with their bat and sword, Goal and Par launch energy balls and KO then finishes things off with a devastating punch.